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3D Model: 角色的比例要一致 头发是有厚度的且四化灵动的 后脑勺的位置是有头发填充的 背面的头发也是大波浪 角色眼镜与人物没有交叉接触是可以脱离的 飘带
avatarAnonymous1750647766
10-31 03:01
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3d模型角色

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