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DCC Bridge
Anonymous1771751465
03-01 15:17
Model Name
prison 3d model
Tags
architecture
game asset
realistic
Input
Prompt
A complete, low-poly Roblox-style 3D model of a complex, high-security prison campus facility, strictly adhering to the architectural layout and radial wing design seen in and. Overall Style: Exclusively "Roblox-styled": blocky geometry, chunky proportions, clean edges, and no organic or over-detailed textures. Highly optimized for a game engine (low triangle count). Layout and Structure: Features the central administrative hub structure with its distinct pitched roof. Reproduces the Telephone Pole layout, with cellblock wings branching symmetrically at right angles, including the specific angled wing section seen in. Includes all multiple perimeter guard towers, which must be blocky and robust. Interior Layout Requirements: Main Cellblock: Contains approximately 16 identical, small rectangular cell units along a central corridor. Service Block: A large, open cafeteria adjacent to a dedicated kitchen block. Guard Hub: Centrally located command room, containing a small partitioned armory and a leisure/break area. Administration Block: Located at the front/entrance of the complex. Key Assets: Must include two clearly marked outdoor concrete basketball courts within the central yard areas. Texture and Detail: Minimalist but accurate Roblox textures: flat weathered grey concrete walls, repeating small rectangular windows, and a light gravel texture for the perimeter yards. The entire facility is enclosed by a stylized, blocky chain-link perimeter fence topped with thick, geometric representation of razor wire. Lighting and Context: Clear, bright daytime lighting, optimized as a "drag-and-drop" game prop with a clean, grid-aligned bounding box. No realistic shadows or grass textures; all elements are composed of primitives and simple meshes.
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