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Anonymous1779306690
05-20 20:57
Model Name
uncanny valley humanoid 3d model
Tags
character
game asset
realistic
Prompt
Create an original uncanny valley humanoid for a psychological horror game in Unreal Engine / UEFN. The creature is a tall, thin bald male figure with pale gray wax-like skin, oversized black glossy eyes, a tiny expressionless mouth, elongated neck, and long unnatural fingers. Human proportions should feel almost correct but subtly wrong. The face must look emotionless and artificial, creating discomfort through realism instead of gore. Clothing is dark, worn, and minimal. The entity stands still for long periods, slowly tilts its head, imitates human movement with delayed timing, and moves with micro-pauses and animation glitches. Atmosphere should feel like analog horror and found footage. Use cinematic shadows, abandoned hallways, realistic textures, and UE5-quality rendering. Fear must come from silence, realism, and uncanny human imperfections, not monsters or blood.
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