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DCC Bridge
Anonymous1760475720
01-23 22:04
Model Name
dreadlocks hairstyle 3d model
Tags
character
game asset
stylized
Input
Prompt
Dreadlocks: Thick, Uniform Strands: The hair is depicted not as individual flowing strands, but as thick, chunky segments. This gives the impression of mature, semi-freeform dreadlocks that have been kept relatively neat. Bob Silhouette: The locks are cut into a classic distinct bob shape, falling just around the jawline or chin level. Blunt Ends: The tips of the "locks" appear blunt and somewhat squared off, rather than tapering to a fine point, suggesting they may have been trimmed recently. 2. Texture and Art Style Heavy and Solid: The thick black outlining creates a sense of weight. The hair looks dense and heavy, framing the face solidly. Ribbon-like Appearance: The internal shading lines follow the curve of the hair, making the locks look almost like flat ribbons or thick tubes of hair pressed together. Directionality: The hair parts slightly off-center, with the locks sweeping heavily down and curving inward toward where the chin would be. 3. Shading and Color Monochromatic: The hair is colored in dark charcoal and grey tones. Stylized Sheen: There are lighter grey patches near the crown and curve of the head, indicating a "halo" of shine or reflection, suggesting the hair (or locks) has a smooth or oily texture rather than a dry, frizzy one.
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