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DCC Bridge
Castle
05-06 01:31
Model Name
futuristic interior 3d model
Tags
architecture
game asset
sci-fi
Prompt
Generate a clean modular ancient alien megastructure interior inspired by Halo Wars Forerunner architecture. Create a fully explorable hollow structure with large corridors, bridges, ramps, giant doorways, multi level chambers, balconies, support pillars, and vehicle sized hallways. Use precise geometric hard surface design with angular walls, recessed glowing channels, layered metallic stone panels, hexagonal patterns, and symmetrical architecture. Model must be game ready with clean topology, separated modular pieces, beveled edges, proper wall thickness, and reusable components for walls, floors, ceilings, ramps, and doors. Avoid textures, colors, terrain, rubble, melted geometry, clutter, organic shapes, or excessive damage. Neutral gray material only for manual texturing later in Substance Painter and use in Unreal Engine or Arma Reforger.
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