3D Workspace
Home
Assets
Affiliate Program
Sign up/Log in
?
Upgrade
DCC Bridge
Anonymous1768738551
01-18 19:57
Model Name
gooseneck faucet 3d model
Tags
props
game asset
stylized
Input
Prompt
Generate an extremely low-poly 3D mesh based solely on the provided hand-drawn artwork. The primary goal is not full 3D realism, but a subtle extrusion that gives slight depth while preserving the original 2D composition exactly as drawn. - Use ONLY the visual information in the input image — do not invent, infer, or add any details (windows, bricks, ornaments, etc.) not explicitly present. - Keep polygon count minimal — just enough to create a gentle sense of volume (e.g., slight protrusion of walls, roof, or key features), but avoid complex geometry. - The model does NOT need to be fully recognizable as a 3D object from all angles — it will be viewed primarily from a fixed camera angle in a 2.5D game. - UV unwrap must allow the original drawing to be applied as a direct 1:1 texture with no distortion or reinterpretation. - Output a clean, manifold mesh optimized for manual cleanup and texture baking. This is an original artwork by the author. Do not use external datasets, styles, or references beyond the provided image.
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!