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DCC Bridge
Anonymous1745817466
03-23 04:21
Model Name
abandoned hospital 3d model
Tags
architecture
game asset
post-apocalyptic
Prompt
Original abandoned psychiatric research facility, designed for Unity game engine, modular environment, not based on any existing game location. Architecture: large asymmetrical brutalist complex with multiple wings, including administration block, patient housing, medical labs, underground experimental level, and maintenance tunnels. Style: dark psychological horror, realistic proportions, first-person exploration scale. Exterior: damaged concrete, broken windows, rusted metal structures, overgrown vegetation, collapsed sections, rooftop access, foggy atmosphere. Interior modules: - long narrow corridors (modular segments) - hospital rooms and isolation cells - operating rooms and laboratories - basement corridors and hidden tunnels - staircases and elevators Assets requirements: - modular pieces (walls, floors, ceilings, doors, windows) - grid snapping (1m or 2m units) - pivot points correctly placed - low-poly optimized meshes - clean topology - separate collision meshes Materials: - PBR textures (albedo, normal, roughness, metallic, AO) - 2K or 4K texture sets - grunge, dirt, blood stains, peeling paint Lighting: - designed for baked and real-time lighting in Unity (URP or HDRP) - strong contrast, dark shadows, horror mood - emissive materials for flickering lights Performance: - game-ready, optimized for real-time rendering - LODs included (LOD0, LOD1, LOD2) - occlusion-friendly layout Atmosphere: - claustrophobic, tense, abandoned, no characters Important: - completely original design - do not replicate any copyrighted locations
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