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Anonymous1750037246
11-22 03:41
Model Name
polar bear 3d model
Tags
creatures & animals
3d printing
stylized
Prompt
Reference image: /mnt/data/A_3D-rendered_digital_illustration_features_a_Chri.png Create a stylized, cute, Christmas-themed POLAR BEAR character as an ARTICULATED 3D model suitable for both 3D printing (STL) and animation (GLTF/FBX). Follow these technical and aesthetic requirements: AESTHETIC: - Cute, chubby, cartoonish polar bear with round shapes and soft features that match the holiday / pool scene reference. - Santa hat and a small scarf (integrated, non-fragile) — hat optional as separate accessory. - Friendly facial expression, large eyes, small nose; proportions optimized for a charm/figure (not hyper-realistic). ARTICULATION & PARTS: - Model must be separated into printable/assembly parts for movable joints: HEAD, UPPER_TORSO, LOWER_TORSO (if needed), each LEG (THIGH, CALF), each PAW (with separate toes optional), and optional TAIL. - Joints: design **simple pin (hinge) joints** for legs (forward/back), and **ball-and-socket** or **rotational pin** for neck/head to allow yaw/pitch. Provide male/female connectors for each joint (peg + socket), with snap-fit or press-fit options. - Joint clearances: 0.5 mm recommended (adjustable parameter). Provide a tighter 0.2–0.3 mm variant for resin printers as alternate export (optional). - Rotation limits: annotate recommended ranges in metadata (e.g., hip: ±45° forward/back, knee: 0–90°, neck: ±45° yaw, ±30° pitch). - Pivot centers placed at anatomically reasonable joint centers; name pivots clearly (e.g., "hip_L_pivot"). 3D PRINTING / MESH SPEC: - Deliver **manifold, watertight** STL files for each printable part. No non-manifold edges. - Orientation: each part oriented for minimal supports where practical; include flat surfaces or pegs for assembly. - Wall thickness: minimum 2.0 mm for load-bearing parts (specify in metadata), 1.2 mm for decorative thin parts (hat brim, scarf fringe) only if reinforced. - Tolerances: male/female connectors sized for 3D print tolerances; peg diameter variants: 3.0 mm (standard) and 2.0 mm (small). - Mesh density: optimized for printing and animation — clean topology, quads where possible, triangulated exports acceptable. Target ~20k–60k polygons for whole rigged model (provide high/low LOD options). - Scale: default model height = 150 mm (adjustable). Export units: mm. RIGGING / ANIMATION (optional but preferred): - Provide a simple bone hierarchy and skin weights for animation-ready export (GLTF/FBX). - Bone names: root, spine01, neck01, head, l_thigh, l_calf, l_paw, r_thigh, r_calf, r_paw, tail01. - Provide a preview pose (T-pose or relaxed standing) and a simple walk-cycle (3-5 frame key poses) as separate GLTF preview if possible. EXPORTS & METADATA: - Exports required: individual **STL** files for each printable part, and a **GLTF** (or FBX) with skinning and joint definitions for animation preview. - Provide a ZIP containing: `/stl/` (all part STLs), `/rigged/` (GLTF with textures), `readme.txt` listing joint names, recommended clearances, rotation limits, recommended print settings and assembly steps. - Include naming conventions for parts (e.g., POLAR_001_head.stl, POLAR_001_hip_L.stl). - If textures are included for GLTF, keep them simple (flat color materials) — not necessary for printing. ADDITIONAL NOTES: - Design connectors so parts can be glued or snapped together; include small alignment pins to prevent rotation when assembled. - Keep small fragile details minimal. Make scarf/hat optionally removable as separate parts. - Prioritize cute stylization and printability over extreme anatomical detail. End of prompt.
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